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In V space relative to the 2D centerpoint. Maya Software Get Prices & Buy Official Maya 2022. The V scale : Enlarges or reduces the 2D version of the model Model in U or V space relative to the 2D centerpoint. Specifies the UV scale : Enlarges or reduces the 2D version of the The height of the map relative to the 3D projection axis. The width of the map relative to the 3D projection axis. The width and the height of the map relative to the 3D projection axis. The origin point from which the map is projected. The inverse world matrix, to transform from world to the given DAG object space. The switch to select the projection type (geometry). ImageCenter, imageCenterX, imageCenterY, imageScale, imageScaleU, imageScaleV, projType, projectionCenter, projectionCenterX, projectionCenterY, projectionCenterZ, projectionScale, projectionScaleU, projectionScaleV, radius, rotate, rotateX, rotateY, rotateZ, rotationAngle, worldInverseMatrix Long name (short name)
PolyBevel, polyPlanarProj, polyQuad, polySoftEdge, polySubdEdge, polyMoveVertex, polyMoveEdge, polyExtrudeEdge, polyMoveFace, pol圜hipOff, polyExtrudeFace, polySewEdge, polySphProj, pol圜ylProj, polyMergeVert Attributes (21) The goal of this document is to help programmers understand the extensible nature of the architecture of Maya. KBase kNamedObject kDependencyNode kMidModifier kPolyProj Maya Programming for 3D Graphics : Before Start This document introduces Maya software and its architecture to programmers who may be unfamiliar with the Maya API. To different nodes for the differnt projections).
It is used only for UI interaction, by the projection manipulator, thatĬonnects to this node for all the projection types (instead of connecting
This node is grouping all the polygonal projection nodes in a single one.